Player can give out Administrator position for your characters, ensuring their effective and satisfied employment in your court. New faction council provides bonus and generate missions for player improve national industry, military and commerce. It now features various new court positions, family tree, character relationship web. The others let player forge a alternative history of what might have been. One of the options available to player is a choice reflecting what happened in history, and the outcomes will follow the events of the period. After fulfilling certain prerequisite actions, Each faction will face dilemmas to choose, marking a pivotal moment in that warlord's story. Events and Initial dilemma are new features introduced for player to create their own war stories during game progression.It also add new diplomacy option such as coalition and guaranteeing vassal autonomy. These include haggling deal and trade territory and ancillaries, and how AI values your offer, which affects state relationships and attitudes between different leaderships. The new Diplomacy revolutionizes for a host of traditional features and systems from previous titles in the franchise. To support these new aims and features, the developer rewrites the diplomacy model and AI from scratch. Diplomacy is completely revamped from previous titles.A character's portrait will also change according to the ancillary equipped. Ancillary are now items that can be equipped on characters to provide bonuses for your character's attributes.They also form their own deep relationships with each other, both positive and negative, that shape how your story plays out. Each of these characters is brought to life with their own unique personalities, motivations, and likes/dislikes. The Guanxi System (Friendship and Loyalty) is modelled after Guanxi, the Chinese concept of dynamic inter-relationships, Creative Assembly claims that the game has taken an paradigm-shifting approach to character agency.The games features a cast of hundreds historical characters with some of them being famous figure with unique design. So all of the player's characters can be a spy one day, a general on the battlefield next, and a governor in the court after. There are no dedicated Generals, Spies or Diplomat in Three Kingdoms, all characters can perform all roles. Characters in the game are now unique entities with different backgrounds and traits. However, with each warlord having personal ambitions and constantly shifting allegiances, the player needs to utilize strategy and tactics to unify China and write their own history. New warlords rise and form the coalition to start the campaign against Dong Zhuo. Dong Zhuo's oppressive rule leads to chaos.
The enthroned child Emperor, Xian, was manipulated by the warlord Dong Zhuo, at the age of eight. The game begins in 190 CE, in which the once glorious Han dynasty is on the verge of collapse.